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ShotGrab vs OffShoot: Which Card Offload Tool Fits Your Workflow?

Both take verified copying seriously. They're built for different sets, different budgets, and different ideas of what happens after the checksum passes.

By Gabriele, ShotGrab · 7 min read · Prices and features as of September 2026

OffShoot (formerly Hedge) is one of the most established names in card offloading — used on productions that need ASC MHL manifests and branded delivery reports. ShotGrab is newer, Mac-only, and built for a narrower job: solo shooters and small crews who want to arm a project once and keep working while cards keep arriving. Neither is "the" answer. Here's an honest look at where each one actually wins.

Side by side

 ShotGrabOffShoot
PlatformmacOS 13+ onlymacOS and Windows
Price€5 pass (30 days) · €29/yr · €39 lifetime (rises to €69)$169 Standard · $249 Pro · $49 / 30-day rental
Free tier128GB every 14 days, every feature unlocked, no time limit10-day fully-functional trial, then paid
VerificationSHA-256 while copying (single read of the card)Source + destination checksums, legacy hashes, ASC MHL
Multiple destinationsCascade to any number of secondaries, verified against the written primary copyCascading transfers to multiple destinations (Pro tier)
OrganizationAutomatic subfolders by date / camera / client, same template every timeManual filter, rename and organize per session; ingest browser for mixed cards
WorkflowArm a project once, every following card imports on its ownConfigured per offload session
ReportsNone yetBranded PDF / HTML reports with metadata, timecode
Duplicate handlingPer-project dedup key (name, size, capture date, camera)Duplicate detection to resume interrupted transfers

Where OffShoot wins

If your production runs Windows machines, ShotGrab simply isn't an option — OffShoot is cross-platform and ShotGrab is Mac-only by design. If a client or studio requires ASC MHL manifests or a branded PDF report to hand over with the drive, OffShoot already speaks that language and ShotGrab doesn't have an answer for it today. Its ingest browser and per-session rename/organize rules also give a DIT more manual control when a card genuinely needs sorting by hand — heterogeneous media from a rental house, say, where no fixed template fits.

Where ShotGrab wins

Price is the obvious one: a ShotGrab lifetime license costs less than a single 30-day OffShoot rental, and the free tier is a real 128GB every two weeks with nothing disabled — not a 10-day countdown. The bigger difference for a solo shooter or a two-person crew is the workflow itself: ShotGrab is armed once per project, and every card that follows gets recognized, copied, verified and ejected without you touching a dialog — which matters most on exactly the kind of multi-camera, live-editing day this comparison exists because of. Folders are also organized automatically from a template you set up once, instead of being configured session by session.

Who should pick which

ShotGrab

Solo shooters and small crews on Mac

Weddings, events, run-and-gun multicam days — anyone who wants to set a destination once and keep shooting or editing while cards keep coming in, on a budget that doesn't need a studio's approval.

OffShoot

DIT teams and cross-platform sets

Productions that need Windows support, ASC MHL compliance, or a branded report to hand over with every drive — and where a DIT is configuring the offload by hand anyway.

See which one fits — for free.

ShotGrab's free plan covers 128GB every 14 days with every feature unlocked. No account, no credit card.

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